GothBoy
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The Story so Far

When GothBoy started out it was a simple three-panel gag comic. It moved from there into a complex, plot driven story involving alternate realities and cases of mistaken identity. I created this page to help you keep track of what on earth (and in other places) was going on. The latest comics (drawn after the long break in the fall of 2003) are an attempt to go back to GothBoy's roots: three-panel comics about darkness and depression. Except that the cast has changed, and the characters are now about a finger high. To find out how this came to be, read the older comics, or catch up with this page.
THE BEGINNING

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Mo and his friends Jim and Jess hang out, watch videos and explore the value of friendship. Mo has angst about god and is terminally bored.
RICCI AND THE REST

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Mo meets Jim's cousin Ricci. He seems a bit unusual, but we all have our eccentricities. Mo and Jess go for a walk, in a park, but the rain drives them home again. A mysterious being that looks a lot like Mo appears in his dreams. Ricci is a member of a secret occult society dedicated to watching seventies westerns, among other things.
CAMPING

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Mo, Jess, Jim and Ricci decide to go on holiday together. Mo and Jim mainly miss the playstation, but the friendship between Jess and Ricci deepens.
SUMMER MADNESS

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Mo and Jim are confused about the complicated plots games are weighed down with nowadays, Mo has angst about his future, because he's going to university in another city. Jess decides to turn into a superheroine to help cheer him up. Superperk and her sidekick Perky have a short career in crimefighting before they come to their senses.
NOT HERE

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Mo applies for a job, and while washing up in a restaurant has a strange experience involving a shark and, it seems, amnesia as he cannot remember several months of his existence. He packs up his stuff and sets out for the long and lonely journey to university. His loneliness for the first week is relieved only by the monster under his bed.
IVY

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Mo meets the handsome Ivy and his pet crow (or is it the other way around?). He goes to lectures and has a dispute with the department's printer. He shows Ivy his room and finally takes Jess's present to Ricci, who lives not far away.
THE SECRET OF MO

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The Secret of Mo has a storyline so complex, I made a more detailed guide to the events. Guide to the storyline. It's worth a visit, but to put it very shortly; Mo meets the ghost haunting his room, she tells him her story and he finds out he is in fact the avatar/incarnation of some kind of demon, that looks like him too.
ETCH-A-SCETCH

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Mo is very much upset by recent events and their possible implications. He decides to take the train home to visit his friends. Along the way he meets a young man who gets along very well with monster Bob. The train gets derailed into another reality, designed to teach Mo to use his omnipotence to his best advantage. After death and a hasty resurrection, he gets home and discusses the situation with his friends Jim and Jess. When in the night the ghost Jenny appears again to demand a story from him, he first tries his powers in the real world: he wishes he never met her ghost in the first place. The last storyline and most of this one is reversed, and he's back in his room at university.
REVELATIONS

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The combined stress of coming exams, timetravel, his demonic heritage give Mo a bit of a headache. He asks the only expert on demons he knows, Ricci, for help. Not waiting for a summoning, the demon appears, and Ricci goes mad with fear. He decides he doesn't want to know after all. Ivy is looking for Mo, but doesn't find him. Mo has spent this time in a castle, with his devine/demonic alter ego. He has a better understanding of what it's all about, and is set free again to explore his own limits (or something).
MO'S MANSION

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Mo returns to university, with a new outfit and a new outlook on life. He's moved from his room into a pocket reality, where he has a whole mansion for himself. He shows this to Ivy, who moves in with him immediately. Mo explains some things about the realm they will live in. He found it abandoned, and adapted it to his own wishes. He gives Ivy a whistle to call Brandon, and they have a... moment. Bob is not happy in his new room, and neither is Mo, in spite of a profusion of bunnyrabbits. Ivy catches up with Ricci, who isn't so sure about it all. Jess drops by at Mo's mansion, out of the blue. She has a chat with Mo about his current situation
THE HORDES

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Jess explains she has been sent by Mo from the future to warn him that a demonic army is about to attack. Ivy will die in the ensuing battle, so Mo has to make sure he escapes this time. In the meantime Ivy and Ricci summon a demon to find out what kind of trouble Mo is in. They find out about the demonic hordes as well, and decide to help Mo out. Mo is working hard on fortifications. He wants his friends to go home, he has become to interwoven with his pocket reality to escape. Ricci and Ivy don't want to go, which annoys Jess most of all, and she transformes onto a horde of cute-looking but definately EVIL demons. It turns out she wasn't Jess after all. Mo and his friends are surrounded, but Ivy's love for Mo knocks the demons out for a moment, and they decide to run for it. Bob the monster comes to help them.
THE ESCAPE

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The gate has been opened and the demons keep coming. Mo directs his friends to the roof, from where they can escape. Ivan blows his whistle, and Brandon, who is the size of a small car in this reality, comes to save them. Mo reminds them he can't excape, but Ivy will not hear it, and drags Mo along. Brandon flies across the dimensional barrier, and brings them home again. Mo has left his name behind, as well as his powers, but at least he's saved. One small problem is that as Brandon could not be the size of a car in the real reality, so to solve the paradox, Mo and his friends have become very small. They set up camp under a box, with a tealight as a campfire, and talk about their situation. When morning comes, they prepare for a new adventure.


THE RETURN OF GOTHBOY

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A new season of GothBoy, with a new look for the site.

This is the latest chapter, and the curdling plot developments have slowed down. GothBoy (who used to be called Mo but has lost his name) is depressed, while his friends try to look on the bright side. This doesn't seem to help as GothBoy gets more and more depressed, until he comes to the point where he threatens suicide. Now, he wasn't going to do it, really, but he slipped and fell.
A NEW NAME

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GothBoy is luckily very light, so his plunge to certain death was more sort of a drift... On landing, he finds himself accompanied by a loose end from last season: Jessy. This version isn't dead, and she's in a better mood than before. It turns out she is in fact an avatar of a devine figure sort of like mother nature. While Ricci and Ivy look for their lost friend, she fills GothBoy in on some of the things he missed.
JUST SAY NO

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No and his friends explore what's wrong with the world and start an awareness campaign. This has nothing to do with the fact I was reading 'No Logo' at the time, honest. :) Includes funky little posters for TV- turnoff week.
OLD FRIENDS

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The awareness campaign was not a big success, and the little men are as depressed as before. Luckily, Ricci has a brilliant plan: they can visit Jess and Jim, who have not been in the comic since No's alternate reality exploded. They might be able to help somehow.
LIMBO

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Unfortunately, Jess and Jim are part of conventional reality, which is unwilling to accept match-box-sized goths that are not cleverly marketed plastic dolls. No and his reality are shunted out of reality once again, and they find themselves in limbo. It's a pretty accurate metaphore for the way I've run aground, creatively. This is the end.



archives cast plot artist home amaranth
GothBoy exists only in Keenspace, an alternate reality for webcomics.